Yamaha Sound Editor ver. 2.10 Especificaciones

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This material is based on work supported by the National Science Foundation under CCLI Grant DUE 0717743,
Jennifer Burg PI, Jason Romney, Co-PI.
1 Chapter 1 Getting Ready .................................................................. 2
1.1 Sounds Like Fun! ....................................................................... 2
1.2 How This Book is Organized ........................................................ 2
1.3 A Brief History of Digital Sound ................................................... 2
1.4 Basic Terminology ..................................................................... 4
1.4.1 Analog vs. Digital ................................................................. 4
1.4.2 Digital Audio vs. MIDI ........................................................... 4
1.5 Setting up Your Work Environment .............................................. 5
1.5.1 Overview ............................................................................ 5
1.5.2 Hardware for Digital Audio and MIDI Processing ...................... 7
1.5.2.1 Computer System Requirements ...................................... 7
1.5.2.2 Digital Audio Interface .................................................. 10
1.5.2.3 Drivers ........................................................................ 11
1.5.2.4 MIDI Keyboard ............................................................. 11
1.5.2.5 Recording Devices ........................................................ 12
1.5.2.6 Microphones ................................................................ 14
1.5.2.7 Direct Input Devices ..................................................... 22
1.5.2.8 Monitor Loudspeakers ................................................... 24
1.5.2.9 Studio Headphones ....................................................... 25
1.5.2.10 Cables and Connectors ................................................. 25
1.5.2.11 Dedicated Hardware Processors ..................................... 37
1.5.2.12 Mixers ........................................................................ 38
1.5.2.13 Loudspeakers .............................................................. 40
1.5.2.14 Analysis Hardware ....................................................... 41
1.5.3 Software for Digital Audio and MIDI Processing...................... 42
1.5.3.1 The Basics ................................................................... 42
1.5.3.2 Logic .......................................................................... 44
1.5.3.3 Cakewalk Sonar and Music Creator ................................. 45
1.5.3.4 Adobe Audition ............................................................ 46
1.5.3.5 Audacity ...................................................................... 46
1.5.3.6 Reason ....................................................................... 47
1.5.3.7 Software Plug-Ins ......................................................... 48
1.5.3.8 Music Composing and Notation Software ......................... 49
1.5.3.9 Working in the Linux Environment .................................. 49
1.5.4 Software for Live Performances ........................................... 51
1.6 Learning Supplements ............................................................. 52
1.6.1 Practical Exercises ............................................................. 52
1.6.2 Flash Tutorials ................................................................... 53
1.6.3 Max and Pure Data (PD) ..................................................... 53
1.6.4 MATLAB and Octave ........................................................... 55
1.6.5 C++ and Java Programming Exercises .................................. 56
1.7 Where to Go from Here ............................................................ 57
1.8 References ............................................................................. 57
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Indice de contenidos

Pagina 1

This material is based on work supported by the National Science Foundation under CCLI Grant DUE 0717743, Jennifer Burg PI, Jason Romney, Co-PI. 1 C

Pagina 2 - 1 Chapter 1 Getting Ready

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 10 400 and 800 devices on the same bus is not a g

Pagina 3

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 11 1.5.2.3 Drivers A driver is a program that a

Pagina 4 - 1.4.1 Analog vs. Digital

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 12 Figure 1.5 M-Audio Oxygen8 25-key MIDI keyboa

Pagina 5 - 1.5.1 Overview

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 13 have one or two built-in microphones with the

Pagina 6

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 14 Figure 1.9 A dedicated 48-channel multitrack

Pagina 7

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 15 sometimes be provided by a battery. The conduc

Pagina 8

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 16 about the physical relationship between the mi

Pagina 9

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 17 Figure 1.10 Shure SM58 dynamic microphone Fi

Pagina 10

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 18 Figure 1.12 Polar plot for an omnidirectional

Pagina 11 - 1.5.2.4 MIDI Keyboard

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 19 Figure 1.14 Polar plot for a cardioid microph

Pagina 12 - 1.5.2.5 Recording Devices

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 2 1 Chapter 1 Getting Ready 1.1 Sounds Like Fun!

Pagina 13

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 20 A special category of microphone called a shot

Pagina 14 - 1.5.2.6 Microphones

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 21 Figure 1.18 Polar plot of a dynamic cardioid

Pagina 15

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 22 Some microphones may have a very flat frequ

Pagina 16

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 23 achieving. In a recording situation, you can o

Pagina 17

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 24 1.5.2.8 Monitor Loudspeakers Just like you us

Pagina 18

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 25 1.5.2.9 Studio Headphones Good-quality refere

Pagina 19

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 26 The XLR connector shown in Figure 1.26 is wide

Pagina 20

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 27               

Pagina 21 - 9876543298765432

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 28 The ¼" phone plug and its corresponding j

Pagina 22

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 29 The  " or 3.5 mm phone plug shown in F

Pagina 23

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 3 production required a wall full of equipment in

Pagina 24

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 30 RCA cable connector RCA panel mount connecto

Pagina 25 - 1.5.2.9 Studio Headphones

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 31 be found on antenna cables in wireless microph

Pagina 26 - Figure 1.26 XLR connectors

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 32 connections from a power amplifier to more tha

Pagina 27

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 33 size and shape but are keyed slightly differen

Pagina 28

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 34 Speakon NL2 cable connector Speakon NL2 pane

Pagina 29 - Figure 1.30 3.5 mm or

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 35 connector. CAT5e cable is used for computer ne

Pagina 30

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 36 Male Toslink connector Female Toslink connec

Pagina 31

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 37 can also create powercon patch cables that all

Pagina 32

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 38 workstation experiences a glitch, it's us

Pagina 33

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 39 after analog mixers to make it easier for soun

Pagina 34

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 4 1.4 Basic Terminology 1.4.1 Analog vs. Digital

Pagina 35 - Figure 1.37 RJ45 connectors

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 40 Figure 1.45 Touch device control surface app

Pagina 36

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 41 Figure 1.46 Meyer UPA-1P loudspeaker 1.5.2.1

Pagina 37

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 42 1.5.3 Software for Digital Audio and MIDI Pro

Pagina 38 - 1.5.2.12 Mixers

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 43 Figure 1.48 A sample editor window zoomed dow

Pagina 39

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 44 of software change all the time, so you should

Pagina 40 - 1.5.2.13 Loudspeakers

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 45 Figure 1.49 Logic Pro workspace 1.5.3.3 Cake

Pagina 41 - 1.5.2.14 Analysis Hardware

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 46 Figure 1.50 Cakewalk Sonar workspace, multitr

Pagina 42 - 1.5.3.1 The Basics

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 47 Figure 1.51 Audacity audio editing software 1

Pagina 43

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 48 Figure 1.52 Reason software instrument rack 1

Pagina 44 - 1.5.3.2 Logic

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 49 editor. For example, you might want to change

Pagina 45

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 5 in Hertz (samples/second). The sound being det

Pagina 46 - 1.5.3.5 Audacity

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 50 Figure 1.54 Ardour, free digital audio proces

Pagina 47 - 1.5.3.6 Reason

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 51 1.5.4 Software for Live Performances There ar

Pagina 48 - 1.5.3.7 Software Plug-Ins

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 52 Figure 1.57 SFX playback software from Stage

Pagina 49

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 53 in the PDF file and go directly to the learnin

Pagina 50

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 54 object communications. This functionality is e

Pagina 51

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 55 If you can‟t afford Max, you might consider a

Pagina 52 - 1.6.1 Practical Exercises

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 56 Figure 1.64 MATLAB mathematical modeling env

Pagina 53 - 1.6.2 Flash Tutorials

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 57 This book is intended to be useful not only to

Pagina 54

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 6 Figure 1.1 Basic setup and signal flow of a d

Pagina 55 - 1.6.4 MATLAB and Octave

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 7 Thirdly, to use this book most effectively you‟

Pagina 56

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 8 Computer Desktop or laptop with a fast processo

Pagina 57 - 1.8 References

Digital Sound & Music: Concepts, Applications, & Science, Chapter 1, last updated 7/29/2013 9 computer. All of these instrument samples have

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